Overview

How it works

A focused workspace for GM prep. You bring the concept; the studio handles the scaffolding.

  1. 1

    Enter your concept

    Start with a rough one-shot idea — a weird premise, town problem, monster hook, cursed place, or adventure seed.

  2. 2

    Tune the direction

    Adjust tone, play style, weirdness, danger, combat level, and included prep tools.

  3. 3

    Spend credits

    Choose a prep action. Credits are spent only after confirmation.

  4. 4

    Edit the draft

    Review, revise, rewrite, and shape the material into your own adventure.

  5. 5

    Export for the table

    Export Markdown or plain text for your notes, layout tool, or session prep.